Week 41: Wednesday
38.2k lines changed234 commits103 modules135 devs
Experimental
UAF ProceduralVegetationEditor Workspace AIAssistant PythonScriptPlugin SubtitlesAndClosedCaptions Mover ChaosMover ImagePlate ChaosModularVehicle LearningAgents
Modules
EngineBuild Renderer Core Engine CoreUObject EngineShaders EngineSource System HordeServer.Build SubobjectDataInterface (+40 more)
Plugins
PCG Niagara ReplicationSystemTestPlugin RigVM MaterialAssetWizard GameInput MaterialValidation Avalanche ChaosVD EnhancedInput (+23 more)
Commits
f9fce14 UAFEditorRemoved function workspace item details implementation
Removed function asset registry workspace exports
#rb jaqueline.wieland
#jira UE-347293
[CL 46672817 by jurre debaare in ue5-main branch]
25de0da UAFEditorAdd ability to specify iconography and color for OutlinerEntryItem(s)
#rb jaqueline.wieland
[CL 46664769 by jurre debaare in ue5-main branch]
dbc4739 PythonScriptPluginAllow UE to run if Python is not able to load properly
#jira UE-296303
#rb Jamie.Dale
[CL 46696699 by matt begoghina in ue5-main branch]
db59821 AIAssistant[AIAssistant]
Fix assert on Mac in our SWebBrowser's OnLoadCompleted_Lambda().
Run the 'set keyboard focus' code on the Game Thread, so FSlateApplication::Get() doesn't assert.
On Mac, the lamba will be run on an AppKit thread, which causes the assert.
#jira UE-347816
#rb albert.lee, stewart.miles
[CL 46689881 by shane cooper in ue5-main branch]
7051749 WorkspaceEditorOnly add workspace outliner treeview items if a valid ItemDetails implementation for its type is available
#rb jaqueline.wieland
[CL 46664765 by jurre debaare in ue5-main branch]
27206c7 SubtitlesAndClosedCaptionsSubtitles: Convert widget references using TSubclassOf to TSoftClassPtr
#jira UE-347834
#rb david.oneal2
[CL 46694516 by sullivan boyd in ue5-main branch]
7541da6 ProceduralVegetation[PVE] Ensure fixed size for overridable foliage entries in the Foliage Palette node
#rb Zulqarnain.Abbasi
#jira UE-347917
[CL 46679610 by muhammad khan in ue5-main branch]
44d377e Mover[Mover] Fix erratic rotation when moving down negative X in smooth walking mode
#rb daniel.holden, jose.villarroel
#jira UE-347898
[CL 46669742 by jack potter in ue5-main branch]
4c81526 ChaosMoverChaos Mover - Update sweep in falling mode to account for updated velocity
#rnx
#rb lewis.farrell
[CL 46672823 by tom waterson in ue5-main branch]
e166d56 ContextualAnimationContextual Anim - Moved SectionIdx and AnimSetIdx to individuals Bindings to be able to support actors on different sections
#rb melyssa.battison
[CL 46677636 by fernando coello in ue5-main branch]
(+224 more)
Experimental lists all experimental plugins touched today.
Modules shows the top engine modules ranked by impact score.
Plugins shows the top plugins ranked by impact score.
Commits highlights the most significant changes ranked by impact score.
Main Radar is experimental and generated automatically from Unreal Engine's ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.
This project is part of my broader work at Mundus Creatus.
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