1 min read

Week 46: Sunday

1.2k lines changed
9 commits
8 modules
5 devs


Experimental

Dataflow


Modules

UnrealEd EngineShaders CoreUObject MaterialEditor UnrealFrontend DumpPackageToJson


Plugins

MaterialValidation


Commits

d0fecbf DataflowEditor
Dataflow : save config for camera settings

#rb trivial
#Synced-CL 48328177

[CL 48339464 by cedric caillaud in ue5-main branch]

274c149 UnrealEd
[ContentCommandlets]
- Fix issue where GetPackageLinker could corrupt async loading

#jira UE-236752
#rb kevin.macaulayvacher
#Synced-CL 0

[CL 48343299 by danny couture in ue5-main branch]

706d387 MaterialValidation
Material validation: fix permutation count bugs.
Fixed incorrect shading model logic that did not match behavior where MSM_FromMaterialExpression is never applied as override.
Fixed material instance discovery where detection of found materials was wrong.
#rb none
#rnx
#Synced-CL 48340728

[CL 48342759 by jeremy moore in ue5-main branch]

7628187 EngineShaders
Fixed: FCopySceneColorPS shader compilation for platforms that do not support shared samplers
#jira UE-353780
#rb none
#Synced-CL 48272171

[CL 48340731 by dmitriy dyomin in ue5-main branch]

6611615 CoreUObject
[Linker]
- Remove deprecations

#rb kevin.macaulayvacher

#Synced-CL Unknown

[CL 48342861 by danny couture in ue5-main branch]

01f6e9a MaterialEditor
Material permutation validation: add validation for material hierarchies touched by changed material functions.
#rb none
#rnx
#Synced-CL 48340728

[CL 48342764 by jeremy moore in ue5-main branch]

252d697 UnrealFrontend
Add console command support to UnrealFrontend CLI

#rb Josh.Adams
#Synced-CL 48294064

[CL 48340959 by dmytro ivanov in ue5-main branch]

f8e7081 DumpPackageToJson
Dumping assets to json commands
#rb PJ.Kack, Zousar.Shaker
#Synced-CL 48294064

[CL 48343383 by dmytro ivanov in ue5-main branch]

9fd8d75 MaterialValidation
MaterialValidation: Don't add MICs to validation database when in an excluded directory.
#rb none
#rnx
#Synced-CL 48343160

[CL 48343905 by jeremy moore in ue5-main branch]


Experimental lists all experimental plugins touched today.

Modules shows the top engine modules ranked by impact score.

Plugins shows the top plugins ranked by impact score.

Commits highlights the most significant changes ranked by impact score.

Main Radar is experimental and generated automatically from Unreal Engine's
ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.

This project is part of my broader work at
Mundus Creatus.