2 min read

Week 47: Monday

29.7k lines changed
159 commits
86 modules
102 devs


Experimental

UAF LearningAgents Workspace EvaluationNotifies InstanceDataObjectFixupTool EditorTRSGizmo ChaosRigidAsset PlainPropsUObject AsyncMessageSystem EditorDataStorageFeatures


Modules

EngineSource CoreUObject Engine Core Renderer EngineShaders EngineBuild UnrealEd MassEntity UbaCommon (+37 more)


Plugins

ControlRig RigVM Mutable Text3D MovieRenderPipeline PCG Metasound PoseSearch GeometryMask Avalanche (+10 more)


Commits

4eaef1a UAFEditor
Ensure trying to delete blank function in UAF
#fix fallback to editor-data on which delegate callback was registered to update compilation status
#jira UE-315087
#rb Nicholas.Frechette
#Synced-CL 48351162

[CL 48357821 by jurre debaare in ue5-main branch]

c3e9f05 UAFPoseSearch
UAFPoseSearch - initial MM interaction warping support

[REVIEW] [at]ue-anim-gameplay
#rb roland.munguia
#Synced-CL 48365056

[CL 48371169 by samuele rigamonti in ue5-main branch]

2b1078f WorkspaceEditor
Fix calls into FWorkspaceEditorModule::OpenWorkspaceForObject without a valid schema setup by asking the user to pick one or early out if no valid one was selected

#rb Thomas.Sarkanen
#Synced-CL 48348137

[CL 48349516 by jaqueline wieland in ue5-main branch]

18939f1 UAF
Enable support for Orient/Scale in UAF (retargeting data calculated on the fly, not cached yet as in FBoneContainer)

#rb Nicholas.Frechette
#jira UE-348948
#Synced-CL 48351162

[CL 48351854 by jurre debaare in ue5-main branch]

b952203 Learning
LearningAgents: Fixed bug in array serialization

#rb Brendan.Mulcahy
#Synced-CL 48363837

[CL 48365060 by daniel holden in ue5-main branch]

738d657 InstanceDataObjectFixupTool
This is the final CL that marks the Data Recovery Tool "feature ready"! We technically still haven't added funtionality for remapping placeholder classes but all property remapping features are complete.

[Feature] DRT type conversion options
[Added] type conversion and type conversion & renaming options.
[Added] ] IDO.DataRecoveryTool.TypeConversions CVar
[Changed] Now using snapshot instance
[BugFix] Checking if instance still requires fixup before counting it as has loose properties

#rb simon.mercier
#jira UE-230934
#Synced-CL 48303336

[CL 48367774 by jordan hoffmann in ue5-main branch]

54b61ff EditorTRSGizmo
[Transform Gizmo] Add support for TransformWidgetSizeAdjustment

#jira UE-152979
#rb taylor.hadden
#Synced-CL 48021612

[CL 48346171 by george rolfe in ue5-main branch]

5c7f06a EvaluationNotifiesRuntime
EvaluationNotifies - fix for missing UE::UAF::FEvaluationNotifiesTrait::UnregisterEvaluationHandler(UNotifyState_AlignToGround::StaticClass())

[REVIEW] [at]ue-anim-gameplay
#rb Keith.Yerex

#Synced-CL 48365056

[CL 48365795 by samuele rigamonti in ue5-main branch]

c085f69 Learning
LearningAgents: Added Frame Attribute Equality function

#rb Brendan.Mulcahy
#Synced-CL 48363837

[CL 48365118 by daniel holden in ue5-main branch]

402dff9 AsyncMessageSystem
[Async Message System] Fix a bug in the Async Message System where, if you called bind/unbind in the same tick group (i.e. immediately in a BP) then the function would be bound anyway.

#jira UE-279768
#rnx
#rb ben.zeigler
#tests All Async Message System unit tests as well as the Lyra test map for it.
#Synced-CL 48353899

[CL 48372131 by ben hoffman in ue5-main branch]

(+149 more)


Experimental lists all experimental plugins touched today.

Modules shows the top engine modules ranked by impact score.

Plugins shows the top plugins ranked by impact score.

Commits highlights the most significant changes ranked by impact score.

Main Radar is experimental and generated automatically from Unreal Engine's
ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.

This project is part of my broader work at
Mundus Creatus.