2 min read

Week 47: Thursday

25.2k lines changed
135 commits
86 modules
93 devs


Experimental

UAF ChaosMover PlainProps ProceduralVegetationEditor ControlRigPhysics ColorCorrectRegions Fracture AIAssistant MessageBusTester


Modules

Core CoreUObject Engine RenderCore EngineShaders RHI EngineBuild UnrealEd HordeServer.Build Chaos (+31 more)


Plugins

Avalanche Mutable ControlRig PCG Niagara Composite AudioInsights CaptureData MetaHumanCharacter ModelViewViewModel (+19 more)


Commits

0337f83 UAFMass
Mass UAF: Fix for crash on PIE stop due to dangling debug render proxies
[REVIEW] [at]ue-anim-gameplay, [at]animation-runtime
#rb jack.potter
#Synced-CL 48498703

[CL 48530629 by jose villarroel in ue5-main branch]

8779255 PlainProps
PlainProps upgrade system

#rnx
#rb Francis.Hurteau
#Synced-CL 47103930

[CL 48505517 by johan torp in ue5-main branch]

69181d1 UAFEditor
Fix creating new shared variables asset from selection duplicating each variable entry

#jira UE-354572
#rb Jurre.deBaare
#Synced-CL 48503794

[CL 48505643 by lucas dower in ue5-main branch]

29e00eb ProceduralVegetationEditor
Refactor PVE collection debug visualization
- Make attribute debug drawing more generic to allow for drawing of more attribute types
- Add debug draw mode for sphere

#rb Zohaib.Javed
#Synced-CL 48398234

[CL 48501171 by mans isaksson in ue5-main branch]

d4a80b1 UAFAnimGraph
UAF: Revert sequence player changes from CL 48838940

To address issues with ST queries of timelines prior to relevancy

#rb Jurre.deBaare
#Synced-CL 48500753

[CL 48503819 by thomas sarkanen in ue5-main branch]

264361e UAFChooser
Fix build - missing file for Chooser Name Column

[REVIEW] jose.villarroel
#rb trivial
#Synced-CL 48356808

[CL 48513363 by keith yerex in ue5-main branch]

da74493 UAFAnimGraphEditor
UAF: Call OpenWorkspaceForObject in CallFunctionSharedDataDetails with UAF Workspace Factory instead of the default

#jira UE-354293
#rb Thomas.Sarkanen

#Synced-CL 48500609

[CL 48501051 by jaqueline wieland in ue5-main branch]

bb07115 ChaosMover
ChaosMover: Adding scopes to better understand where perf is going

#rb skip
#Synced-CL 48488436

[CL 48490896 by jacques kerner in ue5-main branch]

d971e57 ChaosMover
ChaosMover: Adding scopes to know where expensive traces are coming from

#rb skip
#Synced-CL 48488436

[CL 48492958 by jacques kerner in ue5-main branch]

3629b2c DatasmithInterchange
Fixed linkage error when CADKernelEngine module is included
- Solution: Temporarily disable CAD import through DatasmithInterchange at runtime

#jira UE-354588
#rb none
#rnx
[FYI] [at]Francis.Moreau
#Synced-CL 48455087

[CL 48509242 by jeanluc corenthin in ue5-main branch]

(+125 more)


Experimental lists all experimental plugins touched today.

Modules shows the top engine modules ranked by impact score.

Plugins shows the top plugins ranked by impact score.

Commits highlights the most significant changes ranked by impact score.

Main Radar is experimental and generated automatically from Unreal Engine's
ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.

This project is part of my broader work at
Mundus Creatus.