2 min read

Week 02: Tuesday

138.9k lines changed
113 commits
61 modules
60 devs


Experimental

UAF Dataflow SlateIM PythonScriptPlugin ProceduralVegetationEditor ChaosMover MovieSceneMixedControlRig UIFramework Mover EditorTRSGizmo


Modules

CoreUObject EngineShaders Engine UbaCommon Core Renderer UnrealEd RenderCore ProjectFiles EngineSource (+20 more)


Plugins

PCG PoseSearch USDCore AudioInsights Chooser GameplayInsights ProjectLauncher ChaosClothAssetEditor ControlRig MeshModelingToolset (+9 more)


Commits

91bba81 ChaosMover
[ChaosMover] Crash on UChaosWalkingMode::SimulationTick_Implementation
#tech-notes: A pointer that may be invalid is validated
#rnx
#rb Harsha.reddy, jacques.kerner, tom.waterson

[CL 49594641 by diego oliveros in ue5-main branch]

769ec25 DataflowEditor
Dataflow : fix vertex attribute painting tool invalidating nodes even when canceling the tool

#rb trivial
#Synced-CL 49572843

[CL 49584558 by cedric caillaud in ue5-main branch]

b093389 DataflowEditor
Dataflow : fix the visualization menu in the cloth editor to not close when clicking on the label of the menu entries

#rb trivial
#Synced-CL 49572843

[CL 49583957 by cedric caillaud in ue5-main branch]

9afd6a9 UIFramework
UIF button: add triggering input action to the button API.
Clicking on the button will fire the input action and vice versa.
#jira UE-357539
#rb dylan.dumesnil
#Synced-CL 49373475

[CL 49593442 by zahra nikbakht in ue5-main branch]

dfc04b0 Mover
Mover: implementing single-entry values for rollback blackboard, along with a policy to ignore rollbacks.
Includes some changes for const-correctness.

#rb tom.waterson
#Synced-CL 49592226

[CL 49594770 by justin hare in ue5-main branch]

f3ad62e SlateIM
SlateIM - Implement EndSubMenu()

#rb trivial
#Synced-CL 49590866

[CL 49598661 by dylan dumesnil in ue5-main branch]

0c383c0 UAFEditor
Move abstract editor code to Editor namespace

#rb jaqueline.wieland
#Synced-CL 49272195

[CL 49590190 by lucas dower in ue5-main branch]

cf12382 UAFWarping
[UAF] Fix OffsetRootBone Debug Macros
- Include ENABLE_ANIM_DEBUG in Macro Check to fix shipping UEFN Builds

#Lockdown Kevin.Baxtrom

#rb daniel.holden, kevin.baxtrom
#Synced-CL 49562015

[CL 49595114 by melyssa battison in ue5-main branch]

9339291 UAFEditor
Enable multi-select in set binding tree view and merge context menu action

#jira UE-356757
#rb jaqueline.wieland
#Synced-CL 49272195

[CL 49590087 by lucas dower in ue5-main branch]

1ece970 DataflowEditor
Dataflow : make sure the construction view never focus on an empty box

#rb trivial
#Synced-CL 49572843

[CL 49606659 by cedric caillaud in ue5-main branch]

(+103 more)


Experimental lists all experimental plugins touched today.

Modules shows the top engine modules ranked by impact score.

Plugins shows the top plugins ranked by impact score.

Commits highlights the most significant changes ranked by impact score.

Main Radar is experimental and generated automatically from Unreal Engine's
ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.

This project is part of my broader work at
Mundus Creatus.