2 min read

Week 03: Monday

44.3k lines changed
132 commits
80 modules
90 devs


Experimental

SlateIM EditorDataStorageFeatures UAF EditorDataStorage MovieSceneAnimMixer EditorTRSGizmo Subsonic ProceduralVegetationEditor NNERuntimeIREE FastGeoStreaming GeometryCollectionPlugin


Modules

Engine Core CoreUObject EngineShaders EngineSource EngineBuild Landscape TraceAnalysis NavigationSystem MetalShaderFormat (+24 more)


Plugins

PCG HairStrands PoseSearch CinematicAssemblyTools AutomatedPerfTesting ProjectLauncher Mutable RigLogic MovieRenderPipeline ElectraSubtitles (+18 more)


Commits

8fd68b3 MetaHumanCalibrationDiagnostics
Fixed crash when pressing undo following modification of calibation diagnostic options for an empty Capture Data asset

#rb igor.stefanovic
#Synced-CL 49721433

[CL 49723670 by brent bannister in ue5-main branch]

1ed1292 SlateIM
SlateIM: You can now create always on top windows.

#jira UE-358068
#rb dylan.dumesnil
#Synced-CL 49748899

[CL 49749638 by matt chapman in ue5-main branch]

54ed629 MovieSceneAnimMixer
Sequencer: Fix root motion in the anim mixer in editor in the case that the anims have 'root motion lock' selected.

[REVIEW] [at]andrew.rodham, [at]ue-sequencer
#rb Max.Chen
#Synced-CL 49622961

[CL 49723779 by david bromberg in ue5-main branch]

f62e538 RelativeIKOp
RelativeIK: Interpolation Smooth

#rb zhan.zhang
#Synced-CL 49697779

[CL 49736228 by zhan zhang in ue5-main branch]

2186e35 TedsTableViewer
[TedsTableViewer] DropHandler are now added externally. TableViewers now remove the DropInfoColumn instead of the DropHandler.

#jira UE-357917
#rb aditya.ravichandran

#Synced-CL 49611723

[CL 49725906 by torsten strunck in ue5-main branch]

0b24dad EditorDataStorageFeatures
TedsOperations WidgetDropHandler now has virtual sub-methods for drops & previews. The LevelEditor's viewport drop handler now triggers FEditorDelegate actor signals through those new methods.

#jira UE-359793
#rb aditya.ravichandran

#Synced-CL 49726319

[CL 49728753 by torsten strunck in ue5-main branch]

7c75739 ProceduralVegetationEditor
Add debug visualization setting for drawing points at pivot point and using attribute for scale

#rb none
#Synced-CL 49723000

[CL 49725407 by mans isaksson in ue5-main branch]

620645d UAFAnimGraphEditor
UAF: Add button to browse to trait shared data source file

#rb lucas.dower

#Synced-CL 49723230

[CL 49723736 by jaqueline wieland in ue5-main branch]

a2df940 NNERuntimeIREE
[NNE] NNERuntimeIREE fixes in UNNERuntimeIREEModuleMetaData::ParseFromBuffer

#jira UE-358711
#rb christian.regg
#rnx
#tests NNEModelTest

- return false during failure
- make use of this return value
- reset FunctionMetaData in order to prevent issues with repeated calls to this function

#Synced-CL 49725404

[CL 49726712 by max striebel in ue5-main branch]

7626b44 EditorTRSGizmoSettings
[New Gizmos] Add "Additive Indirect Manipulation" setting to gizmo settings.

#rb None
#rnx
#Synced-CL 49683958

[CL 49734682 by taylor hadden in ue5-main branch]

(+122 more)


Experimental lists all experimental plugins touched today.

Modules shows the top engine modules ranked by impact score.

Plugins shows the top plugins ranked by impact score.

Commits highlights the most significant changes ranked by impact score.

Main Radar is experimental and generated automatically from Unreal Engine's
ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.

This project is part of my broader work at
Mundus Creatus.