2 min read

Week 03: Tuesday

35.9k lines changed
190 commits
100 modules
113 devs


Experimental

EditorTRSGizmo NNERuntimeIREE Dataflow LearningAgents UAF EditorDataStorage GeometryCollectionPlugin PythonScriptPlugin EditorDataStorageFeatures MovieSceneAnimMixer InEditorDocumentation


Modules

Engine CoreUObject EngineShaders Renderer Core EngineSource UnrealEd SubmitTool VulkanShaderFormat EngineBuild (+33 more)


Plugins

Avalanche Mutable MeshModelingToolset RigVM SequencerAnimTools PCG Niagara MetaHumanCharacter GameFeatures Metasound (+20 more)


Commits

797ae23 DataflowEditor
Dataflow : add vertex selection when rendering geometry collection

#rb trivial
#Synced-CL 49754362

[CL 49786322 by cedric caillaud in ue5-main branch]

d5a3b5b EditorTRSGizmo
[Backout] - CL49648158
[FYI] george.rolfe
#rnx
Original CL Desc
-----------------------------------------------------------------
[Editor TRS] Direct gizmo translation occurs in screen-space.

#jira UE-290306
#rb taylor.hadden
#Synced-CL 49583745

#Synced-CL 49764709

[CL 49777362 by taylor hadden in ue5-main branch]

6199d96 LearningAgents
LearningAgents: Prevent duplicate agents adds in AddAgent & AddAgents

[REVIEW] daniel.holden
#rnx
#rb daniel.holden
#Synced-CL 49742619

[CL 49776824 by brendan mulcahy in ue5-main branch]

9cbf25f GeometryCollectionNodes
Dataflow: add vertex selection by box, sphere and plane nodes
- also fix crashing in the way we select vertices

#rb trivial
#Synced-CL 49754362

[CL 49758105 by cedric caillaud in ue5-main branch]

b54c22e EditorTRSGizmo
[Editor TRS] Scale label only shows on single axis (regression fix)

#jira UE-360495
#rb none
#Synced-CL 49757048

[CL 49760519 by george rolfe in ue5-main branch]

8db6040 UAFLayeringUncookedOnly
UAF: Added UAF Layering plugin

- New Layer Stack asset
- Workspace Integration for asset
- First iteration of layer stack editor and runtime

#rb Thomas.Sarkanen
#jira UE-307668

#Synced-CL 49758930

[CL 49763396 by jaqueline wieland in ue5-main branch]

9a182f2 PythonScriptPlugin
Fix leaked value reference in when splitting struct in Python.

#rb Jamie.Dale
#Synced-CL 49756264

[CL 49768297 by nathan martz in ue5-main branch]

d10f94b NNERuntimeIREE
[NNE] NNERuntimeIREE change ModuleMetaData to a simple class

#jira UE-358711
#rb christian.regg
#rnx
#tests NNEModelTest, manual test that multi functions are read correctly

Renames UNNERuntimeIREEModuleMetaData to FModuleMetaData, removes UObject inheritence and moves it into the UE::NNERuntimeIREE namespace.

#Synced-CL 49726700

[CL 49758319 by max striebel in ue5-main branch]

3fdf912 NNERuntimeIREE
[NNE] NNERuntimeIREE change ModelData to a simple class

#jira UE-358711
#rb christian.regg
#rnx
#tests NNEModelTest

#Synced-CL 49760974

[CL 49762131 by max striebel in ue5-main branch]

546be25 NNERuntimeIREE
[NNE] NNERuntimeIREE replace TArray<uint8> inside ModelData with the actual types

#jira UE-358711
#rb christian.regg
#rnx
#tests NNEModelTest including tests that are imported with an earlier version

This allows us to load the entiere ModelData in one Serialize call, which simplifies the code and reduces the number of error cases.

#Synced-CL 49758318

[CL 49760998 by max striebel in ue5-main branch]

(+180 more)


Experimental lists all experimental plugins touched today.

Modules shows the top engine modules ranked by impact score.

Plugins shows the top plugins ranked by impact score.

Commits highlights the most significant changes ranked by impact score.

Main Radar is experimental and generated automatically from Unreal Engine's
ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.

This project is part of my broader work at
Mundus Creatus.