Week 03: Saturday
3.1k lines changed18 commits10 modules6 devs
Experimental
Modules
EngineBuild UbaCommon UbaDetours StateStream EpicGames.UBA UbaVisualizer DataflowEngine
Commits
3b27eb4 DataflowEditorDataflow:
- Added RenderSettings to Box/Sphere render types
- Added new features to RenderSettings
#rb cedric.caillaud
[FYI] Jack.Oakman
#Synced-CL 49912175
[CL 49913759 by gustav melich in ue5-main branch]
da796ea DataflowEditorDataflow : Add image rendering and imporve rendering of textures as well
- If multiple images / texture, components will be spread across X the axis
- Single channel images are displayed in greyscale
#rb trivial
#virtualized
#Synced-CL 49892100
[CL 49911423 by cedric caillaud in ue5-main branch]
55d6b0a AIAssistant[AI Assistant] Don't raise error if a tool call doesn't have a returned value
#rnx
#rb alexander.ames
#Synced-CL 49899510
[CL 49907170 by albert lee in ue5-main branch]
622fab9 SlateIMSlateIM: You can now create always on top windows.
#jira UE-358068#code-analyzed
#Synced-CL 49748899
#was-backout 49749904
#rb dylan.dumesnil
#Synced-CL 49913449
[CL 49913999 by matt chapman in ue5-main branch]
302d1b8 SlateIM[Backout] - CL49913998
[FYI] Matt.Chapman
#rnx
Original CL Desc
-----------------------------------------------------------------
SlateIM: You can now create always on top windows.
#jira UE-358068#code-analyzed
#Synced-CL 49748899
#was-backout 49749904
#rb dylan.dumesnil
#Synced-CL 49913449
#Synced-CL 49913449
#Synced-CL 49913449
[CL 49914387 by matt chapman in ue5-main branch]
dc88885 DataflowEditorDataflow:
- Added RenderSettings to BoxArray and SphereArray render types
#rb cedric.caillaud
[FYI] Jack.Oakman
#virtualized
#Synced-CL 49907950
[CL 49909671 by gustav melich in ue5-main branch]
89683d6 StateStream[StateStream]
* Fixed crash when starting statestream and also turning off render side happens at the same time
#rb none
#Synced-CL 49900804
[CL 49906588 by henrik karlsson in ue5-main branch]
35cc039 EpicGames.UBA[UBT]
* Fixed so Action bCanExecuteInUBACrossArchitecture works again (broke when scheduler was moved to uba)
#rb none
#Synced-CL 49910128
[CL 49910970 by henrik karlsson in ue5-main branch]
3ec536b UbaCommon[UBA]
* Fixed broken cross architecture/platform path in scheduler
[CL 49907712 by henrik karlsson in ue5-main branch]
76eb9dd UbaVisualizer[UBA]
* Fixed so visualizer for mac save/load config
* Added context menu
[CL 49912176 by henrik karlsson in ue5-main branch]
(+8 more)
Experimental lists all experimental plugins touched today.
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Main Radar is experimental and generated automatically from Unreal Engine's ue5-main branch. It may make mistakes, and I'm improving it day by day. If something looks off, please let me know — feedback helps make it better.
This project is part of my broader work at Mundus Creatus.
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